Fighters

Each Fighter card is unique with its own capabilities, bonuses, and personalized avatar, and represented by an NFT.

Once a player has their own Fighter, this asset belongs completely to them, including both ownership and usage, which means the company and developers stake no claim or control over the asset. It cannot be removed, stolen, or modified by any other party unless the owner of the Fighter NFT chooses to do so in the free and decentralized marketplace or otherwise utilize it as they see fit.

In the game itself, Fighters have different rarities (represented by the number of stars), color, level, bonuses, combat rating, and special skills, alongside other unique attributes.

Rarity

The number of stars a Fighter possesses denotes their rarity.

are the most common Fighters, with the lowest potential.

are the rarest Fighters, with the most powerful stats and combat ratings, bonuses, and special skills.

Color

Each Fighter has one of five colors: Red, Purple, Blue, Green, and Yellow.

In battle, each color has innate strengths and weaknesses. Each color is super effective against one other, and weak against another. Color also affects fighters' interactions with land on the map and their bonuses when using them to operate your shelter.

Level

Fighters can use food and training to increase their level, which increases their combat rating and stats. Due to the lack of Michelin-starred restaurants following the apocalypse, Fighters are not picky eaters, but that doesn't mean they don't have their favorite foods. Feeding them their favorite dishes will enhance their strength even faster.

It's survival of the fittest, and the rarer a fighter is, the greater their ability to survive; after all, when the weak are weeded out, only the strongest are left standing. The rarer a fighter is, the higher their maximum level and fighting potential.

After a fighter has reached their maximum level, they can be promoted, and rise in rank within the shelter.

Ascension Tier

Fighters that have already reached the maximum level can be ascended to a higher tier if they have obtained enough food and trophies from battle. Their level will be reset to level 1 of their new tier, but retain all of their previous stats and bonuses, allowing them to be leveled up and their stats to be increased even further.

After being ascended to a new tier at level 1, leveling up can proceed in the same manner as before, with an even higher level cap, allowing heroes to gain incredible power.

"With great power comes great responsibility。"——Uncle Ben, Spider-Man

Unfortunately, many more common fighters simply don't have the potential to reach the highest tiers. They just can't cut it, and so they will max out their levels and tier earlier than stronger, more rare fighters.

RarityRank 1 Level CapsRank 2 Level CapsRank 3 Level CapsRank 4 Level CapsTotal Level Cap

Common

10

20

-

-

30

Uncommon

20

30

40

-

90

Rare

30

40

50

-

120

Epic

40

50

60

70

220

Legendary

50

60

70

80

260

Still, in their own eyes, even the most common of fighters are doing their bit to save the world. We're all protagonists in our own stories.

As soon as a Fighter reaches the max level for its tier, it cannot be leveled up, and can only be ascended to the next tier. Once a fighter is at the max tier and max level, well, they've reached a plateau. But there may be other ways they can continue to grow...

Ascension requirements are affected by DBAS mechanism.

Skills

There are hundreds of unique skills in the game, and players should choose the correct time to use their fighters' skills in battle to achieve victory! Using the skills in accordance with the flow of the battle and in the right order is a critical skill to master.

Special Skills

Every Fighter has their own unique special skill, and ability they can use on the battlefield. As they level up and rank up, their special skill will improve.

Passive Ability

Passive abilities are always active, and do not require players to activate them or energy to use.

Some passive abilities provide constant bonuses, while others are activated only by the actions of enemies and allies on the battlefield, or act to counter specific kinds of other bonuses and skills. Passive skills come in a bewildering variety, and can influence the outcome of battles in unexpected ways, as well as being leveled up by players. Learn more below:

pagePassive Splicing

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